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digital manipulation
Digital Manipulation Task 1
Digital Manipulation Task 2
Digital Manipulation Task 3
Digital Manipulation Task 4
Using A DSLR
Know how to operate a 35mm digital camera
1.1 Change advanced camera settings for different lighting requirements.
1.2 Set and control camera settings in manual mode
1.3 Transfer images from the camera direct to a computer
Know how to select a file format and size appropriately to the subject
2.1 Choose the appropriate file size for the required image quality for different purposes
2.2 Identify different file formats and their compressions
2.3 Explain the end use of particular file types, sizes and resolutions
2.4 Explain the effect of compression on an image
Know how to correctly expose photographs
3.1 Produce a series of images showing controlled use of F-stop and shutter speed
3.2 Explain the relationship between aperture and shutter speed
3.3 Produce correctly exposed photographs and examples of overexposed and underexposed photographs
Understand the function of lenses
4.1 Identify different lens types
4.2 Explain the effects of standard, wide angle and telephoto lenses
4.3 Explain the effect that use of different focal length lenses has on a photograph
Induction
Induction Day 1
Induction City (Cafe) Alphabet
Note-taking and note-making
propaganda in art and design
3D Computer Graphics
task 1
1.1 MODEL COMPLEX OBJECTS FROM LIFE USING 3D PRIMITIVES, EXTRUDES, LATHED OR LOFTED 2D SHAPES AND TRANSFORMS, AND MODIFIERS APPLIED TO THE GEOMETRY
1.2 EXPLAIN THE CONCEPT OF 3D SPACE AND 3D SOFTWARE, NAVIGATE THE USER INTERFACE AND SET UP A SCENE
1.3 MODEL A CHARACTER AND ITS ENVIRONMENT, SHOWING USE OF 3D SPACE AND MODELLING TOOLS
task 2
2.1 EXPLAIN HOW DIFFERENT ASPECTS OF SURFACE TEXTURE MAPS REDUCE MODEL COMPLEXITY WHERE APPROPRIATE 2.2 DEMONSTRATE CREATIVE USE OF TEXTURE MAPPING TO REDUCE MODEL COMPLEXITY WHERE APPROPRIATE
2.3 USE A VARIETY OF APPROPRIATE LIGHTING TECHNIQUES IN A SCENE
task 3
Personal Project
Evaluation
Location Portraiture
Colour and Interest
Flash
Friend Project
Still Life
Presentation
Project Proposal
“Broken”
Evaluation
Digital Special Effects
Treatment
Storyboard
Digital Composition
1.1. USE A RANGE OF TECHNIQUES TO CONTROL LAYERS 1.2. MAKE FULL USE OF KEYING PARAMETERS
1.2. MAKE FULL USE OF KEYING PARAMETERS
2.1. CONTROL OPACITY LEVELS IN SUPERIMPOSED TRACKS WITH COMPLEXITY
3.1. APPLY A RANGE OF DIGITAL FILTERS FOR EXAMPLE: IMAGE PAN, CAMERA BLUR, COLOUR BALANCE, HUE AND SATURATION
3.2. SET KEYFRAMES TO CONTROL CHANGES TO FILTER EFFECTS OVER TIME
4.1. SPEED UP, SLOW DOWN AND FREEZE FRAMES
5.1. CONTROL SCALE, ROTATION AND POSITION OF FOOTAGE OVER TIME
5.2. LOAD PRESET MOTION SETTINGS
Result and Evaluation
Speaking and Listening
Task 1
Digital Sound and Image Capture
task 1
task 2
task 3
task 4
Pre Production
Mind Map
Proposal and Production Budget
Storyboard
Script Outline and Scene Breakdown
Permission to film
Pitch
Final Film Project
Digital Animation
Know How To Plan An Animation
1.1 JUSTIFY YOUR CHOICES IN RELATION TO A GIVEN BRIEF
1.2 CREATE A STORYBOARD DETAILING FRAME CONTENT AND NARRATIVE
Create Character Sheets For An Animated Character
2.1 CREATE USEFUL CHARACTER SHEETS WHICH CONTAIN INFORMATION SUCH AS HOW THE CHARACTERS LOOK FROM DIFFERENT ANGLES, EXPRESSIONS, SPEECH PATTERNS, WALK SEQUENCES
2.2 DIGITISE DRAWN ELEMENTS AND TEST A VARIETY OF SOLUTIONS FOR ASPECTS INCLUDING LIGHTING EFFECTS, CAMERA ANGLES, COLORATION
Create Digital Animation
3.1 CREATE AN ANIMATION USING WITH MULTIPLE KEY FRAME A STORYBOARD AS A GUIDE
3.2 APPLY SCENE TRANSITIONS THAT ENHANCE THE DRAMATIC EFFECT OF THE PIECE
Know How To Include Audio In a Digital Animation
4.1 INCLUDE AUDIO THAT ENHANCES THE MEANING AND ATMOSPHERE OF THE ANIMATION, WITH A SENSITIVITY TO THE VISUAL ELEMENT
Review Success Of Own Work
5.1 EVALUATE THE SUCCESS OF THE ANIMATION IN RELATION TO A GIVEN BRIEF
Exhibition
Shantel Leghari UNIT 1 – Introduction to Graphic Design
Project 1: Where I am a Local – Research
Project 1: Where I am a Local – Development
Project 1: Where I am a Local – Outcome
Project 2: A Poster A Day – Research
Project 2: A Poster A Day – Development
Project 2: A Poster A Day – Outcomes
Shantel Leghari UNIT 1 – Introduction to Graphic Design
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